Realtime metaballs

A implementation of rendering simple metaballs to the screen using a 3D framework provided by Howest (DAE). This in order to demonstrate our knowledge of the graphics pipeline.

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Networked boids simulation

A research project to learn about the TCP/IP stack and networking for real-time applications such as games

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Shape

A 5-man team effort: 2 programmers and 3 artists combined their powers to make a fully finished and polished product. The result is a fresh mobile game called Shape. We decided to keep the idea simple and the game addicting....

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Electronic Super joy remake

A remake of Electronic super joy using a 2D framework and C++ with the goal to learn about C++ and OOP.

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