Networked boids simulation
A research project to learn about the TCP/IP stack and networking for real-time applications such as games
A implementation of rendering simple metaballs to the screen using a 3D framework provided by Howest (DAE). This in order to demonstrate our knowledge of the graphics pipeline.
Just the Two of Us
Just the two of us is a co-op time trial based gamejam game. The game was created during brains eden 2016 with awesome people from DAE.
While studying each student got a base framework to extend and implement rendering features in, this was called the overlord engine. It was pretty bare bones and required us to implement common rendering features.
A 5-man team effort: 2 programmers and 3 artists combined their powers to make a fully finished and polished product. The result is a fresh mobile game called Shape. We decided to keep the idea simple and the game addicting....
Electronic Super joy remake
A remake of Electronic super joy using a 2D framework and C++ with the goal to learn about C++ and OOP.
Dream defense is a gamejam game created during the Creaweek in DAE. The goal was to create a small google cardboard VR game using 1 button inputs.