Just the Two of Us
Just the Two of Us - Brains Eden 2016
Description
Team up with your friends or battle against your friends for the fastest time! It’s up to you! In “Just the Two Of Us” both is possible. 2 Players team up to finish the level time trial as quick as possible. But beware! A giant evil quickly closes in on the players, hit all objectives while staying in range of each other to keep the evil at bay.
This game was made during a gamejam called “Brain’s Eden 2016”, a 48 hours game jam in Cambridge, UK. The game jam was themed around “Parity”. Having a theme for a gamejam really helps with guiding people in the right direction.
The university college, Howest, sent 2 teams to compete: The Dangerous arcade Elitists and DA Eden. I was competing as a member of DA Eden. The game ended up as a honorable mention decided by the unity judges.
Team:
- Sander Vander Meiren (Art)
- Samuel De Vos (Art)
- Simon Coenen (Programming)
- Leo Vansteenkiste (Programming)
- Jonathan Steyfkens (Programming)
During the gamejam we have all contributed in multiple parts of the game. The major parts that I have contributed to are listed below.
Contribution:
- UI
- Input management
- Menu-Scene interactions
- Audio