C++ Programmer and Game developer
Geometry shader created in a custom framework (c++) using the DirectX api and HLSL.
I am Jonathan Steyfkens, a Belgian student currently studying Digital Arts and Entertainment. Programming and computers are my main hobbies. I am trying to turn my hobbies into my job and I'm determined to succeed. Other activities I participate in are gaming, playing musical instruments and sports (running, skiing).
- Web Dev
- Linux (currently running Antergos as dual boot)
- Music theory